Download
Before you try running WiiPaint, make sure you have the following:
Windows XP
Adobe Flash CS3
WiiFlash API
Bluetooth adapter
Two or more Wiimotes
Sensor bar or IR LEDs.
Brush class.
Recognize class.
Each version carries features from the previous versions, unless otherwise stated. To download, right click on the version and choose "Save as..."
*Note* This is the newest version of WiiPaint with full-body interaction and music
3-Wiimote support
Run WiiPaint2.swf from the zip file. If you're looking for the source code, navigate to /src, or if you have FlashDevelop, open WiiPaint 2.as3proj. Make sure your Wiimotes are connected and WiiFlashServer 0.4.5 is running before executing WiiPaint.
4-Wiimote support
Scaling/rotating doesn't work
Basic scaling/rotating
Fixed registration point after drawing strokes
Fixed color patch so strokes don't change color simultaneously
New scaling algorithm using matrices (needs work)
Smaller color patch
Color changes for all strokes of one user
2 user support
Integrate HelperBrush class into existing Brush class for cleaner class organization
The older versions require the HelperBrush class to work. For the ActionScript class file and screencasts, please visit the
Wiimote project's demo page.
Merged color patch and separate color brush in 0.1 with shape recognition algorithm from 0.2-3
Undo strokes one by one or clear the whole canvas
Basic shape recognition
Mapped functions from 2 Wiimotes to 1 Wiimote to allow for independent multi-user control
Lock color
Undo last stroke instead of clear canvas
Left Wiimote changes style of brush (color, size)
Right Wiimote draws on the screen